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async_wrap-inl.h
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async_wrap.h
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base64.h
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base_object-inl.h
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base_object.h
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connect_wrap.h
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connection_wrap.h
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debug_utils.h
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env-inl.h
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env.h
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handle_wrap.h
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inspector_agent.h
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inspector_socket.h
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inspector_socket_server.h
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js_stream.h
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memory_tracker-inl.h
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memory_tracker.h
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module_wrap.h
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node.h
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node_api.h
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node_api_types.h
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node_buffer.h
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node_code_cache.h
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node_constants.h
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node_contextify.h
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node_counters.h
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node_crypto.h
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node_crypto_bio.h
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node_crypto_clienthello-inl.h
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node_crypto_clienthello.h
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node_crypto_groups.h
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node_dtrace.h
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node_errors.h
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node_file.h
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node_http2.h
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node_http2_state.h
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node_i18n.h
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node_internals.h
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node_javascript.h
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node_mutex.h
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node_object_wrap.h
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node_options.h
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node_perf_common.h
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node_platform.h
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node_stat_watcher.h
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node_url.h
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node_version.h
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node_win32_perfctr_provider.h
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node_worker.h
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pipe_wrap.h
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req_wrap-inl.h
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req_wrap.h
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sharedarraybuffer_metadata.h
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spawn_sync.h
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stream_base-inl.h
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stream_base.h
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string_bytes.h
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string_decoder.h
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string_search.h
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tcp_wrap.h
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tls_wrap.h
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tty_wrap.h
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udp_wrap.h
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util-inl.h
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util.h
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v8abbr.h
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Code Editor : util-inl.h
// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_UTIL_INL_H_ #define SRC_UTIL_INL_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include <cstring> #include "util.h" #if defined(_MSC_VER) #include <intrin.h> #define BSWAP_2(x) _byteswap_ushort(x) #define BSWAP_4(x) _byteswap_ulong(x) #define BSWAP_8(x) _byteswap_uint64(x) #else #define BSWAP_2(x) ((x) << 8) | ((x) >> 8) #define BSWAP_4(x) \ (((x) & 0xFF) << 24) | \ (((x) & 0xFF00) << 8) | \ (((x) >> 8) & 0xFF00) | \ (((x) >> 24) & 0xFF) #define BSWAP_8(x) \ (((x) & 0xFF00000000000000ull) >> 56) | \ (((x) & 0x00FF000000000000ull) >> 40) | \ (((x) & 0x0000FF0000000000ull) >> 24) | \ (((x) & 0x000000FF00000000ull) >> 8) | \ (((x) & 0x00000000FF000000ull) << 8) | \ (((x) & 0x0000000000FF0000ull) << 24) | \ (((x) & 0x000000000000FF00ull) << 40) | \ (((x) & 0x00000000000000FFull) << 56) #endif namespace node { template <typename T> ListNode<T>::ListNode() : prev_(this), next_(this) {} template <typename T> ListNode<T>::~ListNode() { Remove(); } template <typename T> void ListNode<T>::Remove() { prev_->next_ = next_; next_->prev_ = prev_; prev_ = this; next_ = this; } template <typename T> bool ListNode<T>::IsEmpty() const { return prev_ == this; } template <typename T, ListNode<T> (T::*M)> ListHead<T, M>::Iterator::Iterator(ListNode<T>* node) : node_(node) {} template <typename T, ListNode<T> (T::*M)> T* ListHead<T, M>::Iterator::operator*() const { return ContainerOf(M, node_); } template <typename T, ListNode<T> (T::*M)> const typename ListHead<T, M>::Iterator& ListHead<T, M>::Iterator::operator++() { node_ = node_->next_; return *this; } template <typename T, ListNode<T> (T::*M)> bool ListHead<T, M>::Iterator::operator!=(const Iterator& that) const { return node_ != that.node_; } template <typename T, ListNode<T> (T::*M)> ListHead<T, M>::~ListHead() { while (IsEmpty() == false) head_.next_->Remove(); } template <typename T, ListNode<T> (T::*M)> void ListHead<T, M>::PushBack(T* element) { ListNode<T>* that = &(element->*M); head_.prev_->next_ = that; that->prev_ = head_.prev_; that->next_ = &head_; head_.prev_ = that; } template <typename T, ListNode<T> (T::*M)> void ListHead<T, M>::PushFront(T* element) { ListNode<T>* that = &(element->*M); head_.next_->prev_ = that; that->prev_ = &head_; that->next_ = head_.next_; head_.next_ = that; } template <typename T, ListNode<T> (T::*M)> bool ListHead<T, M>::IsEmpty() const { return head_.IsEmpty(); } template <typename T, ListNode<T> (T::*M)> T* ListHead<T, M>::PopFront() { if (IsEmpty()) return nullptr; ListNode<T>* node = head_.next_; node->Remove(); return ContainerOf(M, node); } template <typename T, ListNode<T> (T::*M)> typename ListHead<T, M>::Iterator ListHead<T, M>::begin() const { return Iterator(head_.next_); } template <typename T, ListNode<T> (T::*M)> typename ListHead<T, M>::Iterator ListHead<T, M>::end() const { return Iterator(const_cast<ListNode<T>*>(&head_)); } template <typename Inner, typename Outer> constexpr uintptr_t OffsetOf(Inner Outer::*field) { return reinterpret_cast<uintptr_t>(&(static_cast<Outer*>(0)->*field)); } template <typename Inner, typename Outer> ContainerOfHelper<Inner, Outer>::ContainerOfHelper(Inner Outer::*field, Inner* pointer) : pointer_( reinterpret_cast<Outer*>( reinterpret_cast<uintptr_t>(pointer) - OffsetOf(field))) {} template <typename Inner, typename Outer> template <typename TypeName> ContainerOfHelper<Inner, Outer>::operator TypeName*() const { return static_cast<TypeName*>(pointer_); } template <typename Inner, typename Outer> inline ContainerOfHelper<Inner, Outer> ContainerOf(Inner Outer::*field, Inner* pointer) { return ContainerOfHelper<Inner, Outer>(field, pointer); } template <class TypeName> inline v8::Local<TypeName> PersistentToLocal( v8::Isolate* isolate, const Persistent<TypeName>& persistent) { if (persistent.IsWeak()) { return WeakPersistentToLocal(isolate, persistent); } else { return StrongPersistentToLocal(persistent); } } template <class TypeName> inline v8::Local<TypeName> StrongPersistentToLocal( const Persistent<TypeName>& persistent) { return *reinterpret_cast<v8::Local<TypeName>*>( const_cast<Persistent<TypeName>*>(&persistent)); } template <class TypeName> inline v8::Local<TypeName> WeakPersistentToLocal( v8::Isolate* isolate, const Persistent<TypeName>& persistent) { return v8::Local<TypeName>::New(isolate, persistent); } inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate, const char* data, int length) { return v8::String::NewFromOneByte(isolate, reinterpret_cast<const uint8_t*>(data), v8::NewStringType::kNormal, length).ToLocalChecked(); } inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate, const signed char* data, int length) { return v8::String::NewFromOneByte(isolate, reinterpret_cast<const uint8_t*>(data), v8::NewStringType::kNormal, length).ToLocalChecked(); } inline v8::Local<v8::String> OneByteString(v8::Isolate* isolate, const unsigned char* data, int length) { return v8::String::NewFromOneByte( isolate, data, v8::NewStringType::kNormal, length) .ToLocalChecked(); } void SwapBytes16(char* data, size_t nbytes) { CHECK_EQ(nbytes % 2, 0); #if defined(_MSC_VER) int align = reinterpret_cast<uintptr_t>(data) % sizeof(uint16_t); if (align == 0) { // MSVC has no strict aliasing, and is able to highly optimize this case. uint16_t* data16 = reinterpret_cast<uint16_t*>(data); size_t len16 = nbytes / sizeof(*data16); for (size_t i = 0; i < len16; i++) { data16[i] = BSWAP_2(data16[i]); } return; } #endif uint16_t temp; for (size_t i = 0; i < nbytes; i += sizeof(temp)) { memcpy(&temp, &data[i], sizeof(temp)); temp = BSWAP_2(temp); memcpy(&data[i], &temp, sizeof(temp)); } } void SwapBytes32(char* data, size_t nbytes) { CHECK_EQ(nbytes % 4, 0); #if defined(_MSC_VER) int align = reinterpret_cast<uintptr_t>(data) % sizeof(uint32_t); // MSVC has no strict aliasing, and is able to highly optimize this case. if (align == 0) { uint32_t* data32 = reinterpret_cast<uint32_t*>(data); size_t len32 = nbytes / sizeof(*data32); for (size_t i = 0; i < len32; i++) { data32[i] = BSWAP_4(data32[i]); } return; } #endif uint32_t temp; for (size_t i = 0; i < nbytes; i += sizeof(temp)) { memcpy(&temp, &data[i], sizeof(temp)); temp = BSWAP_4(temp); memcpy(&data[i], &temp, sizeof(temp)); } } void SwapBytes64(char* data, size_t nbytes) { CHECK_EQ(nbytes % 8, 0); #if defined(_MSC_VER) int align = reinterpret_cast<uintptr_t>(data) % sizeof(uint64_t); if (align == 0) { // MSVC has no strict aliasing, and is able to highly optimize this case. uint64_t* data64 = reinterpret_cast<uint64_t*>(data); size_t len64 = nbytes / sizeof(*data64); for (size_t i = 0; i < len64; i++) { data64[i] = BSWAP_8(data64[i]); } return; } #endif uint64_t temp; for (size_t i = 0; i < nbytes; i += sizeof(temp)) { memcpy(&temp, &data[i], sizeof(temp)); temp = BSWAP_8(temp); memcpy(&data[i], &temp, sizeof(temp)); } } char ToLower(char c) { return c >= 'A' && c <= 'Z' ? c + ('a' - 'A') : c; } std::string ToLower(const std::string& in) { std::string out(in.size(), 0); for (size_t i = 0; i < in.size(); ++i) out[i] = ToLower(in[i]); return out; } bool StringEqualNoCase(const char* a, const char* b) { do { if (*a == '\0') return *b == '\0'; if (*b == '\0') return *a == '\0'; } while (ToLower(*a++) == ToLower(*b++)); return false; } bool StringEqualNoCaseN(const char* a, const char* b, size_t length) { for (size_t i = 0; i < length; i++) { if (ToLower(a[i]) != ToLower(b[i])) return false; if (a[i] == '\0') return true; } return true; } template <typename T> inline T MultiplyWithOverflowCheck(T a, T b) { auto ret = a * b; if (a != 0) CHECK_EQ(b, ret / a); return ret; } // These should be used in our code as opposed to the native // versions as they abstract out some platform and or // compiler version specific functionality. // malloc(0) and realloc(ptr, 0) have implementation-defined behavior in // that the standard allows them to either return a unique pointer or a // nullptr for zero-sized allocation requests. Normalize by always using // a nullptr. template <typename T> T* UncheckedRealloc(T* pointer, size_t n) { size_t full_size = MultiplyWithOverflowCheck(sizeof(T), n); if (full_size == 0) { free(pointer); return nullptr; } void* allocated = realloc(pointer, full_size); if (UNLIKELY(allocated == nullptr)) { // Tell V8 that memory is low and retry. LowMemoryNotification(); allocated = realloc(pointer, full_size); } return static_cast<T*>(allocated); } // As per spec realloc behaves like malloc if passed nullptr. template <typename T> inline T* UncheckedMalloc(size_t n) { if (n == 0) n = 1; return UncheckedRealloc<T>(nullptr, n); } template <typename T> inline T* UncheckedCalloc(size_t n) { if (n == 0) n = 1; MultiplyWithOverflowCheck(sizeof(T), n); return static_cast<T*>(calloc(n, sizeof(T))); } template <typename T> inline T* Realloc(T* pointer, size_t n) { T* ret = UncheckedRealloc(pointer, n); CHECK_IMPLIES(n > 0, ret != nullptr); return ret; } template <typename T> inline T* Malloc(size_t n) { T* ret = UncheckedMalloc<T>(n); CHECK_IMPLIES(n > 0, ret != nullptr); return ret; } template <typename T> inline T* Calloc(size_t n) { T* ret = UncheckedCalloc<T>(n); CHECK_IMPLIES(n > 0, ret != nullptr); return ret; } // Shortcuts for char*. inline char* Malloc(size_t n) { return Malloc<char>(n); } inline char* Calloc(size_t n) { return Calloc<char>(n); } inline char* UncheckedMalloc(size_t n) { return UncheckedMalloc<char>(n); } inline char* UncheckedCalloc(size_t n) { return UncheckedCalloc<char>(n); } // This is a helper in the .cc file so including util-inl.h doesn't include more // headers than we really need to. void ThrowErrStringTooLong(v8::Isolate* isolate); v8::MaybeLocal<v8::Value> ToV8Value(v8::Local<v8::Context> context, const std::string& str) { v8::Isolate* isolate = context->GetIsolate(); if (UNLIKELY(str.size() >= static_cast<size_t>(v8::String::kMaxLength))) { // V8 only has a TODO comment about adding an exception when the maximum // string size is exceeded. ThrowErrStringTooLong(isolate); return v8::MaybeLocal<v8::Value>(); } return v8::String::NewFromUtf8( isolate, str.data(), v8::NewStringType::kNormal, str.size()) .FromMaybe(v8::Local<v8::String>()); } template <typename T> v8::MaybeLocal<v8::Value> ToV8Value(v8::Local<v8::Context> context, const std::vector<T>& vec) { v8::Isolate* isolate = context->GetIsolate(); v8::EscapableHandleScope handle_scope(isolate); v8::Local<v8::Array> arr = v8::Array::New(isolate, vec.size()); for (size_t i = 0; i < vec.size(); ++i) { v8::Local<v8::Value> val; if (!ToV8Value(context, vec[i]).ToLocal(&val) || arr->Set(context, i, val).IsNothing()) { return v8::MaybeLocal<v8::Value>(); } } return handle_scope.Escape(arr); } template <typename T, typename U> v8::MaybeLocal<v8::Value> ToV8Value(v8::Local<v8::Context> context, const std::unordered_map<T, U>& map) { v8::Isolate* isolate = context->GetIsolate(); v8::EscapableHandleScope handle_scope(isolate); v8::Local<v8::Map> ret = v8::Map::New(isolate); for (const auto& item : map) { v8::Local<v8::Value> first, second; if (!ToV8Value(context, item.first).ToLocal(&first) || !ToV8Value(context, item.second).ToLocal(&second) || ret->Set(context, first, second).IsEmpty()) { return v8::MaybeLocal<v8::Value>(); } } return handle_scope.Escape(ret); } } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_UTIL_INL_H_
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