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aliased_buffer.h
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async_wrap-inl.h
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async_wrap.h
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base64.h
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env.h
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inspector_io.h
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js_stream.h
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memory_tracker-inl.h
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memory_tracker.h
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module_wrap.h
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node.h
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node_api_types.h
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node_buffer.h
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node_crypto.h
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node_file.h
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node_http2.h
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node_http2_state.h
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node_i18n.h
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node_internals.h
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node_javascript.h
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node_mutex.h
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node_object_wrap.h
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node_options.h
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node_platform.h
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node_revert.h
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node_worker.h
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pipe_wrap.h
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req_wrap-inl.h
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req_wrap.h
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sharedarraybuffer_metadata.h
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spawn_sync.h
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string_decoder.h
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tcp_wrap.h
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tls_wrap.h
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tty_wrap.h
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udp_wrap.h
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util-inl.h
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util.h
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v8abbr.h
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Code Editor : string_bytes.h
// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_STRING_BYTES_H_ #define SRC_STRING_BYTES_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS // Decodes a v8::Local<v8::String> or Buffer to a raw char* #include "v8.h" #include "env.h" namespace node { class StringBytes { public: class InlineDecoder : public MaybeStackBuffer<char> { public: inline v8::Maybe<bool> Decode(Environment* env, v8::Local<v8::String> string, v8::Local<v8::Value> encoding, enum encoding _default) { enum encoding enc = ParseEncoding(env->isolate(), encoding, _default); if (!StringBytes::IsValidString(string, enc)) { env->ThrowTypeError("Bad input string"); return v8::Nothing<bool>(); } size_t storage; if (!StringBytes::StorageSize(env->isolate(), string, enc).To(&storage)) return v8::Nothing<bool>(); AllocateSufficientStorage(storage); const size_t length = StringBytes::Write(env->isolate(), out(), storage, string, enc); // No zero terminator is included when using this method. SetLength(length); return v8::Just(true); } inline size_t size() const { return length(); } }; // Does the string match the encoding? Quick but non-exhaustive. // Example: a HEX string must have a length that's a multiple of two. // FIXME(bnoordhuis) IsMaybeValidString()? Naming things is hard... static bool IsValidString(v8::Local<v8::String> string, enum encoding enc); // Fast, but can be 2 bytes oversized for Base64, and // as much as triple UTF-8 strings <= 65536 chars in length static v8::Maybe<size_t> StorageSize(v8::Isolate* isolate, v8::Local<v8::Value> val, enum encoding enc); // Precise byte count, but slightly slower for Base64 and // very much slower for UTF-8 static v8::Maybe<size_t> Size(v8::Isolate* isolate, v8::Local<v8::Value> val, enum encoding enc); // Write the bytes from the string or buffer into the char* // returns the number of bytes written, which will always be // <= buflen. Use StorageSize/Size first to know how much // memory to allocate. static size_t Write(v8::Isolate* isolate, char* buf, size_t buflen, v8::Local<v8::Value> val, enum encoding enc, int* chars_written = nullptr); // Take the bytes in the src, and turn it into a Buffer or String. static v8::MaybeLocal<v8::Value> Encode(v8::Isolate* isolate, const char* buf, size_t buflen, enum encoding encoding, v8::Local<v8::Value>* error); // Warning: This reverses endianness on BE platforms, even though the // signature using uint16_t implies that it should not. // However, the brokenness is already public API and can't therefore // be changed easily. static v8::MaybeLocal<v8::Value> Encode(v8::Isolate* isolate, const uint16_t* buf, size_t buflen, v8::Local<v8::Value>* error); static v8::MaybeLocal<v8::Value> Encode(v8::Isolate* isolate, const char* buf, enum encoding encoding, v8::Local<v8::Value>* error); private: static size_t WriteUCS2(v8::Isolate* isolate, char* buf, size_t buflen, v8::Local<v8::String> str, int flags, size_t* chars_written); }; } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_STRING_BYTES_H_
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