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base64.h
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env.h
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node.h
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sharedarraybuffer_metadata.h
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util-inl.h
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Code Editor : env-inl.h
// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, // distribute, sublicense, and/or sell copies of the Software, and to permit // persons to whom the Software is furnished to do so, subject to the // following conditions: // // The above copyright notice and this permission notice shall be included // in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE // USE OR OTHER DEALINGS IN THE SOFTWARE. #ifndef SRC_ENV_INL_H_ #define SRC_ENV_INL_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "aliased_buffer.h" #include "env.h" #include "node.h" #include "util-inl.h" #include "uv.h" #include "v8.h" #include "node_perf_common.h" #include "node_context_data.h" #include "node_worker.h" #include <stddef.h> #include <stdint.h> namespace node { inline v8::Isolate* IsolateData::isolate() const { return isolate_; } inline uv_loop_t* IsolateData::event_loop() const { return event_loop_; } inline uint32_t* IsolateData::zero_fill_field() const { return zero_fill_field_; } inline MultiIsolatePlatform* IsolateData::platform() const { return platform_; } inline Environment::AsyncHooks::AsyncHooks() : async_ids_stack_(env()->isolate(), 16 * 2), fields_(env()->isolate(), kFieldsCount), async_id_fields_(env()->isolate(), kUidFieldsCount) { v8::HandleScope handle_scope(env()->isolate()); // Always perform async_hooks checks, not just when async_hooks is enabled. // TODO(AndreasMadsen): Consider removing this for LTS releases. // See discussion in https://github.com/nodejs/node/pull/15454 // When removing this, do it by reverting the commit. Otherwise the test // and flag changes won't be included. fields_[kCheck] = 1; // kDefaultTriggerAsyncId should be -1, this indicates that there is no // specified default value and it should fallback to the executionAsyncId. // 0 is not used as the magic value, because that indicates a missing context // which is different from a default context. async_id_fields_[AsyncHooks::kDefaultTriggerAsyncId] = -1; // kAsyncIdCounter should start at 1 because that'll be the id the execution // context during bootstrap (code that runs before entering uv_run()). async_id_fields_[AsyncHooks::kAsyncIdCounter] = 1; // Create all the provider strings that will be passed to JS. Place them in // an array so the array index matches the PROVIDER id offset. This way the // strings can be retrieved quickly. #define V(Provider) \ providers_[AsyncWrap::PROVIDER_ ## Provider].Set( \ env()->isolate(), \ v8::String::NewFromOneByte( \ env()->isolate(), \ reinterpret_cast<const uint8_t*>(#Provider), \ v8::NewStringType::kInternalized, \ sizeof(#Provider) - 1).ToLocalChecked()); NODE_ASYNC_PROVIDER_TYPES(V) #undef V } inline AliasedBuffer<uint32_t, v8::Uint32Array>& Environment::AsyncHooks::fields() { return fields_; } inline AliasedBuffer<double, v8::Float64Array>& Environment::AsyncHooks::async_id_fields() { return async_id_fields_; } inline AliasedBuffer<double, v8::Float64Array>& Environment::AsyncHooks::async_ids_stack() { return async_ids_stack_; } inline v8::Local<v8::String> Environment::AsyncHooks::provider_string(int idx) { return providers_[idx].Get(env()->isolate()); } inline void Environment::AsyncHooks::no_force_checks() { fields_[kCheck] -= 1; } inline Environment* Environment::AsyncHooks::env() { return Environment::ForAsyncHooks(this); } // Remember to keep this code aligned with pushAsyncIds() in JS. inline void Environment::AsyncHooks::push_async_ids(double async_id, double trigger_async_id) { // Since async_hooks is experimental, do only perform the check // when async_hooks is enabled. if (fields_[kCheck] > 0) { CHECK_GE(async_id, -1); CHECK_GE(trigger_async_id, -1); } uint32_t offset = fields_[kStackLength]; if (offset * 2 >= async_ids_stack_.Length()) grow_async_ids_stack(); async_ids_stack_[2 * offset] = async_id_fields_[kExecutionAsyncId]; async_ids_stack_[2 * offset + 1] = async_id_fields_[kTriggerAsyncId]; fields_[kStackLength] += 1; async_id_fields_[kExecutionAsyncId] = async_id; async_id_fields_[kTriggerAsyncId] = trigger_async_id; } // Remember to keep this code aligned with popAsyncIds() in JS. inline bool Environment::AsyncHooks::pop_async_id(double async_id) { // In case of an exception then this may have already been reset, if the // stack was multiple MakeCallback()'s deep. if (fields_[kStackLength] == 0) return false; // Ask for the async_id to be restored as a check that the stack // hasn't been corrupted. // Since async_hooks is experimental, do only perform the check // when async_hooks is enabled. if (fields_[kCheck] > 0 && async_id_fields_[kExecutionAsyncId] != async_id) { fprintf(stderr, "Error: async hook stack has become corrupted (" "actual: %.f, expected: %.f)\n", async_id_fields_.GetValue(kExecutionAsyncId), async_id); DumpBacktrace(stderr); fflush(stderr); if (!env()->abort_on_uncaught_exception()) exit(1); fprintf(stderr, "\n"); fflush(stderr); ABORT_NO_BACKTRACE(); } uint32_t offset = fields_[kStackLength] - 1; async_id_fields_[kExecutionAsyncId] = async_ids_stack_[2 * offset]; async_id_fields_[kTriggerAsyncId] = async_ids_stack_[2 * offset + 1]; fields_[kStackLength] = offset; return fields_[kStackLength] > 0; } // Keep in sync with clearAsyncIdStack in lib/internal/async_hooks.js. inline void Environment::AsyncHooks::clear_async_id_stack() { async_id_fields_[kExecutionAsyncId] = 0; async_id_fields_[kTriggerAsyncId] = 0; fields_[kStackLength] = 0; } // The DefaultTriggerAsyncIdScope(AsyncWrap*) constructor is defined in // async_wrap-inl.h to avoid a circular dependency. inline Environment::AsyncHooks::DefaultTriggerAsyncIdScope ::DefaultTriggerAsyncIdScope(Environment* env, double default_trigger_async_id) : async_hooks_(env->async_hooks()) { if (env->async_hooks()->fields()[AsyncHooks::kCheck] > 0) { CHECK_GE(default_trigger_async_id, 0); } old_default_trigger_async_id_ = async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId]; async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId] = default_trigger_async_id; } inline Environment::AsyncHooks::DefaultTriggerAsyncIdScope ::~DefaultTriggerAsyncIdScope() { async_hooks_->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId] = old_default_trigger_async_id_; } Environment* Environment::ForAsyncHooks(AsyncHooks* hooks) { return ContainerOf(&Environment::async_hooks_, hooks); } inline Environment::AsyncCallbackScope::AsyncCallbackScope(Environment* env) : env_(env) { env_->makecallback_cntr_++; } inline Environment::AsyncCallbackScope::~AsyncCallbackScope() { env_->makecallback_cntr_--; } inline size_t Environment::makecallback_depth() const { return makecallback_cntr_; } inline Environment::ImmediateInfo::ImmediateInfo(v8::Isolate* isolate) : fields_(isolate, kFieldsCount) {} inline AliasedBuffer<uint32_t, v8::Uint32Array>& Environment::ImmediateInfo::fields() { return fields_; } inline uint32_t Environment::ImmediateInfo::count() const { return fields_[kCount]; } inline uint32_t Environment::ImmediateInfo::ref_count() const { return fields_[kRefCount]; } inline bool Environment::ImmediateInfo::has_outstanding() const { return fields_[kHasOutstanding] == 1; } inline void Environment::ImmediateInfo::count_inc(uint32_t increment) { fields_[kCount] += increment; } inline void Environment::ImmediateInfo::count_dec(uint32_t decrement) { fields_[kCount] -= decrement; } inline void Environment::ImmediateInfo::ref_count_inc(uint32_t increment) { fields_[kRefCount] += increment; } inline void Environment::ImmediateInfo::ref_count_dec(uint32_t decrement) { fields_[kRefCount] -= decrement; } inline Environment::TickInfo::TickInfo(v8::Isolate* isolate) : fields_(isolate, kFieldsCount) {} inline AliasedBuffer<uint8_t, v8::Uint8Array>& Environment::TickInfo::fields() { return fields_; } inline bool Environment::TickInfo::has_scheduled() const { return fields_[kHasScheduled] == 1; } inline bool Environment::TickInfo::has_thrown() const { return fields_[kHasThrown] == 1; } inline bool Environment::TickInfo::has_promise_rejections() const { return fields_[kHasPromiseRejections] == 1; } inline void Environment::TickInfo::promise_rejections_toggle_on() { fields_[kHasPromiseRejections] = 1; } inline void Environment::TickInfo::set_has_thrown(bool state) { fields_[kHasThrown] = state ? 1 : 0; } inline void Environment::AssignToContext(v8::Local<v8::Context> context, const ContextInfo& info) { context->SetAlignedPointerInEmbedderData( ContextEmbedderIndex::kEnvironment, this); // Used by EnvPromiseHook to know that we are on a node context. context->SetAlignedPointerInEmbedderData( ContextEmbedderIndex::kContextTag, Environment::kNodeContextTagPtr); #if HAVE_INSPECTOR inspector_agent()->ContextCreated(context, info); #endif // HAVE_INSPECTOR } inline Environment* Environment::GetCurrent(v8::Isolate* isolate) { return GetCurrent(isolate->GetCurrentContext()); } inline Environment* Environment::GetCurrent(v8::Local<v8::Context> context) { if (UNLIKELY(context.IsEmpty() || context->GetNumberOfEmbedderDataFields() < ContextEmbedderIndex::kContextTag || context->GetAlignedPointerFromEmbedderData( ContextEmbedderIndex::kContextTag) != Environment::kNodeContextTagPtr)) { return nullptr; } return static_cast<Environment*>( context->GetAlignedPointerFromEmbedderData( ContextEmbedderIndex::kEnvironment)); } inline Environment* Environment::GetCurrent( const v8::FunctionCallbackInfo<v8::Value>& info) { CHECK(info.Data()->IsExternal()); return static_cast<Environment*>(info.Data().As<v8::External>()->Value()); } template <typename T> inline Environment* Environment::GetCurrent( const v8::PropertyCallbackInfo<T>& info) { CHECK(info.Data()->IsExternal()); return static_cast<Environment*>( info.Data().template As<v8::External>()->Value()); } inline Environment* Environment::GetThreadLocalEnv() { return static_cast<Environment*>(uv_key_get(&thread_local_env)); } inline bool Environment::profiler_idle_notifier_started() const { return profiler_idle_notifier_started_; } inline v8::Isolate* Environment::isolate() const { return isolate_; } inline tracing::AgentWriterHandle* Environment::tracing_agent_writer() const { return tracing_agent_writer_; } inline Environment* Environment::from_immediate_check_handle( uv_check_t* handle) { return ContainerOf(&Environment::immediate_check_handle_, handle); } inline uv_check_t* Environment::immediate_check_handle() { return &immediate_check_handle_; } inline uv_idle_t* Environment::immediate_idle_handle() { return &immediate_idle_handle_; } inline void Environment::RegisterHandleCleanup(uv_handle_t* handle, HandleCleanupCb cb, void* arg) { handle_cleanup_queue_.push_back(HandleCleanup{handle, cb, arg}); } template <typename T, typename OnCloseCallback> inline void Environment::CloseHandle(T* handle, OnCloseCallback callback) { handle_cleanup_waiting_++; static_assert(sizeof(T) >= sizeof(uv_handle_t), "T is a libuv handle"); static_assert(offsetof(T, data) == offsetof(uv_handle_t, data), "T is a libuv handle"); static_assert(offsetof(T, close_cb) == offsetof(uv_handle_t, close_cb), "T is a libuv handle"); struct CloseData { Environment* env; OnCloseCallback callback; void* original_data; }; handle->data = new CloseData { this, callback, handle->data }; uv_close(reinterpret_cast<uv_handle_t*>(handle), [](uv_handle_t* handle) { std::unique_ptr<CloseData> data { static_cast<CloseData*>(handle->data) }; data->env->handle_cleanup_waiting_--; handle->data = data->original_data; data->callback(reinterpret_cast<T*>(handle)); }); } void Environment::IncreaseWaitingRequestCounter() { request_waiting_++; } void Environment::DecreaseWaitingRequestCounter() { request_waiting_--; CHECK_GE(request_waiting_, 0); } inline uv_loop_t* Environment::event_loop() const { return isolate_data()->event_loop(); } inline Environment::AsyncHooks* Environment::async_hooks() { return &async_hooks_; } inline Environment::ImmediateInfo* Environment::immediate_info() { return &immediate_info_; } inline Environment::TickInfo* Environment::tick_info() { return &tick_info_; } inline uint64_t Environment::timer_base() const { return timer_base_; } inline bool Environment::printed_error() const { return printed_error_; } inline void Environment::set_printed_error(bool value) { printed_error_ = value; } inline void Environment::set_trace_sync_io(bool value) { options_->trace_sync_io = value; } inline bool Environment::abort_on_uncaught_exception() const { return options_->abort_on_uncaught_exception; } inline void Environment::set_abort_on_uncaught_exception(bool value) { options_->abort_on_uncaught_exception = value; } inline AliasedBuffer<uint32_t, v8::Uint32Array>& Environment::should_abort_on_uncaught_toggle() { return should_abort_on_uncaught_toggle_; } inline uint32_t Environment::get_next_module_id() { return module_id_counter_++; } inline uint32_t Environment::get_next_script_id() { return script_id_counter_++; } inline uint32_t Environment::get_next_function_id() { return function_id_counter_++; } Environment::ShouldNotAbortOnUncaughtScope::ShouldNotAbortOnUncaughtScope( Environment* env) : env_(env) { env_->should_not_abort_scope_counter_++; } Environment::ShouldNotAbortOnUncaughtScope::~ShouldNotAbortOnUncaughtScope() { Close(); } void Environment::ShouldNotAbortOnUncaughtScope::Close() { if (env_ != nullptr) { env_->should_not_abort_scope_counter_--; env_ = nullptr; } } bool Environment::inside_should_not_abort_on_uncaught_scope() const { return should_not_abort_scope_counter_ > 0; } inline std::vector<double>* Environment::destroy_async_id_list() { return &destroy_async_id_list_; } inline double Environment::new_async_id() { async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter] += 1; return async_hooks()->async_id_fields()[AsyncHooks::kAsyncIdCounter]; } inline double Environment::execution_async_id() { return async_hooks()->async_id_fields()[AsyncHooks::kExecutionAsyncId]; } inline double Environment::trigger_async_id() { return async_hooks()->async_id_fields()[AsyncHooks::kTriggerAsyncId]; } inline double Environment::get_default_trigger_async_id() { double default_trigger_async_id = async_hooks()->async_id_fields()[AsyncHooks::kDefaultTriggerAsyncId]; // If defaultTriggerAsyncId isn't set, use the executionAsyncId if (default_trigger_async_id < 0) default_trigger_async_id = execution_async_id(); return default_trigger_async_id; } inline double* Environment::heap_statistics_buffer() const { CHECK_NOT_NULL(heap_statistics_buffer_); return heap_statistics_buffer_; } inline void Environment::set_heap_statistics_buffer(double* pointer) { CHECK_NULL(heap_statistics_buffer_); // Should be set only once. heap_statistics_buffer_ = pointer; } inline double* Environment::heap_space_statistics_buffer() const { CHECK_NOT_NULL(heap_space_statistics_buffer_); return heap_space_statistics_buffer_; } inline void Environment::set_heap_space_statistics_buffer(double* pointer) { CHECK_NULL(heap_space_statistics_buffer_); // Should be set only once. heap_space_statistics_buffer_ = pointer; } inline char* Environment::http_parser_buffer() const { return http_parser_buffer_; } inline void Environment::set_http_parser_buffer(char* buffer) { CHECK_NULL(http_parser_buffer_); // Should be set only once. http_parser_buffer_ = buffer; } inline bool Environment::http_parser_buffer_in_use() const { return http_parser_buffer_in_use_; } inline void Environment::set_http_parser_buffer_in_use(bool in_use) { http_parser_buffer_in_use_ = in_use; } inline http2::Http2State* Environment::http2_state() const { return http2_state_.get(); } inline void Environment::set_http2_state( std::unique_ptr<http2::Http2State> buffer) { CHECK(!http2_state_); // Should be set only once. http2_state_ = std::move(buffer); } bool Environment::debug_enabled(DebugCategory category) const { #ifdef DEBUG CHECK_GE(static_cast<int>(category), 0); CHECK_LT(static_cast<int>(category), static_cast<int>(DebugCategory::CATEGORY_COUNT)); #endif return debug_enabled_[static_cast<int>(category)]; } void Environment::set_debug_enabled(DebugCategory category, bool enabled) { #ifdef DEBUG CHECK_GE(static_cast<int>(category), 0); CHECK_LT(static_cast<int>(category), static_cast<int>(DebugCategory::CATEGORY_COUNT)); #endif debug_enabled_[static_cast<int>(category)] = enabled; } inline AliasedBuffer<double, v8::Float64Array>* Environment::fs_stats_field_array() { return &fs_stats_field_array_; } inline AliasedBuffer<uint64_t, v8::BigUint64Array>* Environment::fs_stats_field_bigint_array() { return &fs_stats_field_bigint_array_; } inline std::vector<std::unique_ptr<fs::FileHandleReadWrap>>& Environment::file_handle_read_wrap_freelist() { return file_handle_read_wrap_freelist_; } inline std::shared_ptr<EnvironmentOptions> Environment::options() { return options_; } inline std::shared_ptr<PerIsolateOptions> IsolateData::options() { return options_; } void Environment::CreateImmediate(native_immediate_callback cb, void* data, v8::Local<v8::Object> obj, bool ref) { native_immediate_callbacks_.push_back({ cb, data, v8::Global<v8::Object>(isolate_, obj), ref }); immediate_info()->count_inc(1); } void Environment::SetImmediate(native_immediate_callback cb, void* data, v8::Local<v8::Object> obj) { CreateImmediate(cb, data, obj, true); if (immediate_info()->ref_count() == 0) ToggleImmediateRef(true); immediate_info()->ref_count_inc(1); } void Environment::SetUnrefImmediate(native_immediate_callback cb, void* data, v8::Local<v8::Object> obj) { CreateImmediate(cb, data, obj, false); } inline bool Environment::can_call_into_js() const { return can_call_into_js_ && (is_main_thread() || !is_stopping_worker()); } inline void Environment::set_can_call_into_js(bool can_call_into_js) { can_call_into_js_ = can_call_into_js; } inline bool Environment::is_main_thread() const { return thread_id_ == 0; } inline uint64_t Environment::thread_id() const { return thread_id_; } inline void Environment::set_thread_id(uint64_t id) { thread_id_ = id; } inline worker::Worker* Environment::worker_context() const { return worker_context_; } inline void Environment::set_worker_context(worker::Worker* context) { CHECK_EQ(worker_context_, nullptr); // Should be set only once. worker_context_ = context; } inline void Environment::add_sub_worker_context(worker::Worker* context) { sub_worker_contexts_.insert(context); } inline void Environment::remove_sub_worker_context(worker::Worker* context) { sub_worker_contexts_.erase(context); } inline bool Environment::is_stopping_worker() const { CHECK(!is_main_thread()); return worker_context_->is_stopped(); } inline performance::performance_state* Environment::performance_state() { return performance_state_.get(); } inline std::unordered_map<std::string, uint64_t>* Environment::performance_marks() { return &performance_marks_; } inline IsolateData* Environment::isolate_data() const { return isolate_data_; } inline void Environment::ThrowError(const char* errmsg) { ThrowError(v8::Exception::Error, errmsg); } inline void Environment::ThrowTypeError(const char* errmsg) { ThrowError(v8::Exception::TypeError, errmsg); } inline void Environment::ThrowRangeError(const char* errmsg) { ThrowError(v8::Exception::RangeError, errmsg); } inline void Environment::ThrowError( v8::Local<v8::Value> (*fun)(v8::Local<v8::String>), const char* errmsg) { v8::HandleScope handle_scope(isolate()); isolate()->ThrowException(fun(OneByteString(isolate(), errmsg))); } inline void Environment::ThrowErrnoException(int errorno, const char* syscall, const char* message, const char* path) { isolate()->ThrowException( ErrnoException(isolate(), errorno, syscall, message, path)); } inline void Environment::ThrowUVException(int errorno, const char* syscall, const char* message, const char* path, const char* dest) { isolate()->ThrowException( UVException(isolate(), errorno, syscall, message, path, dest)); } inline v8::Local<v8::FunctionTemplate> Environment::NewFunctionTemplate(v8::FunctionCallback callback, v8::Local<v8::Signature> signature, v8::ConstructorBehavior behavior, v8::SideEffectType side_effect_type) { v8::Local<v8::External> external = as_external(); return v8::FunctionTemplate::New(isolate(), callback, external, signature, 0, behavior, side_effect_type); } inline void Environment::SetMethod(v8::Local<v8::Object> that, const char* name, v8::FunctionCallback callback) { v8::Local<v8::Context> context = isolate()->GetCurrentContext(); v8::Local<v8::Function> function = NewFunctionTemplate(callback, v8::Local<v8::Signature>(), // TODO(TimothyGu): Investigate if SetMethod is ever // used for constructors. v8::ConstructorBehavior::kAllow, v8::SideEffectType::kHasSideEffect) ->GetFunction(context) .ToLocalChecked(); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->Set(name_string, function); function->SetName(name_string); // NODE_SET_METHOD() compatibility. } inline void Environment::SetMethodNoSideEffect(v8::Local<v8::Object> that, const char* name, v8::FunctionCallback callback) { v8::Local<v8::Context> context = isolate()->GetCurrentContext(); v8::Local<v8::Function> function = NewFunctionTemplate(callback, v8::Local<v8::Signature>(), // TODO(TimothyGu): Investigate if SetMethod is ever // used for constructors. v8::ConstructorBehavior::kAllow, v8::SideEffectType::kHasNoSideEffect) ->GetFunction(context) .ToLocalChecked(); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->Set(name_string, function); function->SetName(name_string); // NODE_SET_METHOD() compatibility. } inline void Environment::SetProtoMethod(v8::Local<v8::FunctionTemplate> that, const char* name, v8::FunctionCallback callback) { v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that); v8::Local<v8::FunctionTemplate> t = NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->PrototypeTemplate()->Set(name_string, t); t->SetClassName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility. } inline void Environment::SetProtoMethodNoSideEffect( v8::Local<v8::FunctionTemplate> that, const char* name, v8::FunctionCallback callback) { v8::Local<v8::Signature> signature = v8::Signature::New(isolate(), that); v8::Local<v8::FunctionTemplate> t = NewFunctionTemplate(callback, signature, v8::ConstructorBehavior::kThrow, v8::SideEffectType::kHasNoSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->PrototypeTemplate()->Set(name_string, t); t->SetClassName(name_string); // NODE_SET_PROTOTYPE_METHOD() compatibility. } inline void Environment::SetTemplateMethod(v8::Local<v8::FunctionTemplate> that, const char* name, v8::FunctionCallback callback) { v8::Local<v8::FunctionTemplate> t = NewFunctionTemplate(callback, v8::Local<v8::Signature>(), v8::ConstructorBehavior::kAllow, v8::SideEffectType::kHasSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->Set(name_string, t); t->SetClassName(name_string); // NODE_SET_METHOD() compatibility. } inline void Environment::SetTemplateMethodNoSideEffect( v8::Local<v8::FunctionTemplate> that, const char* name, v8::FunctionCallback callback) { v8::Local<v8::FunctionTemplate> t = NewFunctionTemplate(callback, v8::Local<v8::Signature>(), v8::ConstructorBehavior::kAllow, v8::SideEffectType::kHasNoSideEffect); // kInternalized strings are created in the old space. const v8::NewStringType type = v8::NewStringType::kInternalized; v8::Local<v8::String> name_string = v8::String::NewFromUtf8(isolate(), name, type).ToLocalChecked(); that->Set(name_string, t); t->SetClassName(name_string); // NODE_SET_METHOD() compatibility. } void Environment::AddCleanupHook(void (*fn)(void*), void* arg) { auto insertion_info = cleanup_hooks_.emplace(CleanupHookCallback { fn, arg, cleanup_hook_counter_++ }); // Make sure there was no existing element with these values. CHECK_EQ(insertion_info.second, true); } void Environment::RemoveCleanupHook(void (*fn)(void*), void* arg) { CleanupHookCallback search { fn, arg, 0 }; cleanup_hooks_.erase(search); } size_t Environment::CleanupHookCallback::Hash::operator()( const CleanupHookCallback& cb) const { return std::hash<void*>()(cb.arg_); } bool Environment::CleanupHookCallback::Equal::operator()( const CleanupHookCallback& a, const CleanupHookCallback& b) const { return a.fn_ == b.fn_ && a.arg_ == b.arg_; } BaseObject* Environment::CleanupHookCallback::GetBaseObject() const { if (fn_ == BaseObject::DeleteMe) return static_cast<BaseObject*>(arg_); else return nullptr; } template <typename T> void Environment::ForEachBaseObject(T&& iterator) { for (const auto& hook : cleanup_hooks_) { BaseObject* obj = hook.GetBaseObject(); if (obj != nullptr) iterator(obj); } } #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) #define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName) #define VS(PropertyName, StringValue) V(v8::String, PropertyName) #define V(TypeName, PropertyName) \ inline \ v8::Local<TypeName> IsolateData::PropertyName(v8::Isolate* isolate) const { \ /* Strings are immutable so casting away const-ness here is okay. */ \ return const_cast<IsolateData*>(this)->PropertyName ## _.Get(isolate); \ } PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) PER_ISOLATE_SYMBOL_PROPERTIES(VY) PER_ISOLATE_STRING_PROPERTIES(VS) #undef V #undef VS #undef VY #undef VP #define VP(PropertyName, StringValue) V(v8::Private, PropertyName) #define VY(PropertyName, StringValue) V(v8::Symbol, PropertyName) #define VS(PropertyName, StringValue) V(v8::String, PropertyName) #define V(TypeName, PropertyName) \ inline v8::Local<TypeName> Environment::PropertyName() const { \ return isolate_data()->PropertyName(isolate()); \ } PER_ISOLATE_PRIVATE_SYMBOL_PROPERTIES(VP) PER_ISOLATE_SYMBOL_PROPERTIES(VY) PER_ISOLATE_STRING_PROPERTIES(VS) #undef V #undef VS #undef VY #undef VP #define V(PropertyName, TypeName) \ inline v8::Local<TypeName> Environment::PropertyName() const { \ return StrongPersistentToLocal(PropertyName ## _); \ } \ inline void Environment::set_ ## PropertyName(v8::Local<TypeName> value) { \ PropertyName ## _.Reset(isolate(), value); \ } ENVIRONMENT_STRONG_PERSISTENT_PROPERTIES(V) #undef V } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_ENV_INL_H_
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