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aliased_buffer.h
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async_wrap-inl.h
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async_wrap.h
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base64.h
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base_object-inl.h
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base_object.h
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connect_wrap.h
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connection_wrap.h
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debug_utils.h
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env-inl.h
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env.h
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handle_wrap.h
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inspector_agent.h
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inspector_io.h
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inspector_socket.h
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inspector_socket_server.h
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js_stream.h
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memory_tracker-inl.h
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memory_tracker.h
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module_wrap.h
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node.h
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node_api.h
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node_api_types.h
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node_buffer.h
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node_code_cache.h
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node_constants.h
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node_context_data.h
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node_contextify.h
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node_counters.h
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node_crypto.h
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node_crypto_bio.h
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node_crypto_clienthello-inl.h
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node_crypto_clienthello.h
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node_crypto_groups.h
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node_dtrace.h
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node_errors.h
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node_file.h
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node_http2.h
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node_http2_state.h
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node_i18n.h
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node_internals.h
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node_javascript.h
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node_messaging.h
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node_mutex.h
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node_object_wrap.h
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node_options-inl.h
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node_options.h
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node_perf.h
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node_perf_common.h
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node_persistent.h
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node_platform.h
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node_revert.h
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node_root_certs.h
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node_stat_watcher.h
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node_url.h
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node_version.h
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node_watchdog.h
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node_win32_etw_provider-inl.h
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node_win32_etw_provider.h
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node_win32_perfctr_provider.h
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node_worker.h
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pipe_wrap.h
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req_wrap-inl.h
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req_wrap.h
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sharedarraybuffer_metadata.h
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spawn_sync.h
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stream_base-inl.h
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stream_base.h
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stream_pipe.h
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string_bytes.h
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string_decoder-inl.h
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string_decoder.h
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string_search.h
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tcp_wrap.h
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tls_wrap.h
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tty_wrap.h
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udp_wrap.h
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util-inl.h
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util.h
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v8abbr.h
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Code Editor : node_worker.h
#ifndef SRC_NODE_WORKER_H_ #define SRC_NODE_WORKER_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "node_messaging.h" #include <unordered_map> namespace node { namespace worker { // A worker thread, as represented in its parent thread. class Worker : public AsyncWrap { public: Worker(Environment* env, v8::Local<v8::Object> wrap, const std::string& url); ~Worker(); // Run the worker. This is only called from the worker thread. void Run(); // Forcibly exit the thread with a specified exit code. This may be called // from any thread. void Exit(int code); // Wait for the worker thread to stop (in a blocking manner). void JoinThread(); void MemoryInfo(MemoryTracker* tracker) const override { tracker->TrackFieldWithSize( "isolate_data", sizeof(IsolateData), "IsolateData"); tracker->TrackFieldWithSize("env", sizeof(Environment), "Environment"); tracker->TrackField("thread_exit_async", *thread_exit_async_); tracker->TrackField("parent_port", parent_port_); } SET_MEMORY_INFO_NAME(Worker) SET_SELF_SIZE(Worker) bool is_stopped() const; static void New(const v8::FunctionCallbackInfo<v8::Value>& args); static void StartThread(const v8::FunctionCallbackInfo<v8::Value>& args); static void StopThread(const v8::FunctionCallbackInfo<v8::Value>& args); static void GetMessagePort(const v8::FunctionCallbackInfo<v8::Value>& args); static void Ref(const v8::FunctionCallbackInfo<v8::Value>& args); static void Unref(const v8::FunctionCallbackInfo<v8::Value>& args); private: void OnThreadStopped(); void DisposeIsolate(); uv_loop_t loop_; DeleteFnPtr<IsolateData, FreeIsolateData> isolate_data_; DeleteFnPtr<Environment, FreeEnvironment> env_; const std::string url_; v8::Isolate* isolate_ = nullptr; DeleteFnPtr<ArrayBufferAllocator, FreeArrayBufferAllocator> array_buffer_allocator_; uv_thread_t tid_; // This mutex protects access to all variables listed below it. mutable Mutex mutex_; // Currently only used for telling the parent thread that the child // thread exited. std::unique_ptr<uv_async_t> thread_exit_async_; bool scheduled_on_thread_stopped_ = false; // This mutex only protects stopped_. If both locks are acquired, this needs // to be the latter one. mutable Mutex stopped_mutex_; bool stopped_ = true; bool thread_joined_ = true; int exit_code_ = 0; uint64_t thread_id_ = -1; std::unique_ptr<MessagePortData> child_port_data_; // The child port is always kept alive by the child Environment's persistent // handle to it. MessagePort* child_port_ = nullptr; // This is always kept alive because the JS object associated with the Worker // instance refers to it via its [kPort] property. MessagePort* parent_port_ = nullptr; }; } // namespace worker } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_NODE_WORKER_H_
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