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js_stream.h
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memory_tracker-inl.h
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memory_tracker.h
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module_wrap.h
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node.h
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node_api_types.h
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node_buffer.h
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node_counters.h
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node_dtrace.h
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node_file.h
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node_http2.h
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node_http2_state.h
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node_i18n.h
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node_internals.h
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node_javascript.h
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node_messaging.h
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node_mutex.h
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node_object_wrap.h
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node_options.h
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node_perf.h
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node_perf_common.h
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node_platform.h
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node_revert.h
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node_root_certs.h
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node_stat_watcher.h
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node_version.h
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node_win32_perfctr_provider.h
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node_worker.h
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pipe_wrap.h
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req_wrap-inl.h
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req_wrap.h
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sharedarraybuffer_metadata.h
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spawn_sync.h
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stream_base-inl.h
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tcp_wrap.h
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tls_wrap.h
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tty_wrap.h
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udp_wrap.h
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util-inl.h
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util.h
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Code Editor : sharedarraybuffer_metadata.h
#ifndef SRC_SHAREDARRAYBUFFER_METADATA_H_ #define SRC_SHAREDARRAYBUFFER_METADATA_H_ #if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #include "node.h" #include <memory> namespace node { namespace worker { class SharedArrayBufferMetadata; // This is an object associated with a SharedArrayBuffer, which keeps track // of a cross-thread reference count. Once a SharedArrayBuffer is transferred // for the first time (or is attempted to be transferred), one of these objects // is created, and the SharedArrayBuffer is moved from internalized mode into // externalized mode (i.e. the JS engine no longer frees the memory on its own). // // This will always be referred to using a std::shared_ptr, since it keeps // a reference count and is guaranteed to be thread-safe. typedef std::shared_ptr<SharedArrayBufferMetadata> SharedArrayBufferMetadataReference; class SharedArrayBufferMetadata : public std::enable_shared_from_this<SharedArrayBufferMetadata> { public: static SharedArrayBufferMetadataReference ForSharedArrayBuffer( Environment* env, v8::Local<v8::Context> context, v8::Local<v8::SharedArrayBuffer> source); ~SharedArrayBufferMetadata(); // Create a SharedArrayBuffer object for a specific Environment and Context. // The created SharedArrayBuffer will be in externalized mode and has // a hidden object attached to it, during whose lifetime the reference // count is increased by 1. v8::MaybeLocal<v8::SharedArrayBuffer> GetSharedArrayBuffer( Environment* env, v8::Local<v8::Context> context); SharedArrayBufferMetadata(SharedArrayBufferMetadata&& other) = delete; SharedArrayBufferMetadata& operator=( SharedArrayBufferMetadata&& other) = delete; SharedArrayBufferMetadata& operator=( const SharedArrayBufferMetadata&) = delete; SharedArrayBufferMetadata(const SharedArrayBufferMetadata&) = delete; private: explicit SharedArrayBufferMetadata(void* data, size_t size); // Attach a lifetime tracker object with a reference count to `target`. v8::Maybe<bool> AssignToSharedArrayBuffer( Environment* env, v8::Local<v8::Context> context, v8::Local<v8::SharedArrayBuffer> target); void* data = nullptr; size_t size = 0; }; } // namespace worker } // namespace node #endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS #endif // SRC_SHAREDARRAYBUFFER_METADATA_H_
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