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Code Editor : BufferList.js
'use strict' const symbol = Symbol.for('BufferList') function BufferList (buf) { if (!(this instanceof BufferList)) { return new BufferList(buf) } BufferList._init.call(this, buf) } BufferList._init = function _init (buf) { Object.defineProperty(this, symbol, { value: true }) this._bufs = [] this.length = 0 if (buf) { this.append(buf) } } BufferList.prototype._new = function _new (buf) { return new BufferList(buf) } BufferList.prototype._offset = function _offset (offset) { if (offset === 0) { return [0, 0] } let tot = 0 for (let i = 0; i < this._bufs.length; i++) { const _t = tot + this._bufs[i].length if (offset < _t || i === this._bufs.length - 1) { return [i, offset - tot] } tot = _t } } BufferList.prototype._reverseOffset = function (blOffset) { const bufferId = blOffset[0] let offset = blOffset[1] for (let i = 0; i < bufferId; i++) { offset += this._bufs[i].length } return offset } BufferList.prototype.get = function get (index) { if (index > this.length || index < 0) { return undefined } const offset = this._offset(index) return this._bufs[offset[0]][offset[1]] } BufferList.prototype.slice = function slice (start, end) { if (typeof start === 'number' && start < 0) { start += this.length } if (typeof end === 'number' && end < 0) { end += this.length } return this.copy(null, 0, start, end) } BufferList.prototype.copy = function copy (dst, dstStart, srcStart, srcEnd) { if (typeof srcStart !== 'number' || srcStart < 0) { srcStart = 0 } if (typeof srcEnd !== 'number' || srcEnd > this.length) { srcEnd = this.length } if (srcStart >= this.length) { return dst || Buffer.alloc(0) } if (srcEnd <= 0) { return dst || Buffer.alloc(0) } const copy = !!dst const off = this._offset(srcStart) const len = srcEnd - srcStart let bytes = len let bufoff = (copy && dstStart) || 0 let start = off[1] // copy/slice everything if (srcStart === 0 && srcEnd === this.length) { if (!copy) { // slice, but full concat if multiple buffers return this._bufs.length === 1 ? this._bufs[0] : Buffer.concat(this._bufs, this.length) } // copy, need to copy individual buffers for (let i = 0; i < this._bufs.length; i++) { this._bufs[i].copy(dst, bufoff) bufoff += this._bufs[i].length } return dst } // easy, cheap case where it's a subset of one of the buffers if (bytes <= this._bufs[off[0]].length - start) { return copy ? this._bufs[off[0]].copy(dst, dstStart, start, start + bytes) : this._bufs[off[0]].slice(start, start + bytes) } if (!copy) { // a slice, we need something to copy in to dst = Buffer.allocUnsafe(len) } for (let i = off[0]; i < this._bufs.length; i++) { const l = this._bufs[i].length - start if (bytes > l) { this._bufs[i].copy(dst, bufoff, start) } else { this._bufs[i].copy(dst, bufoff, start, start + bytes) break } bufoff += l bytes -= l if (start) { start = 0 } } return dst } BufferList.prototype.shallowSlice = function shallowSlice (start, end) { start = start || 0 end = typeof end !== 'number' ? this.length : end if (start < 0) { start += this.length } if (end < 0) { end += this.length } if (start === end) { return this._new() } const startOffset = this._offset(start) const endOffset = this._offset(end) const buffers = this._bufs.slice(startOffset[0], endOffset[0] + 1) if (endOffset[1] === 0) { buffers.pop() } else { buffers[buffers.length - 1] = buffers[buffers.length - 1].slice(0, endOffset[1]) } if (startOffset[1] !== 0) { buffers[0] = buffers[0].slice(startOffset[1]) } return this._new(buffers) } BufferList.prototype.toString = function toString (encoding, start, end) { return this.slice(start, end).toString(encoding) } BufferList.prototype.consume = function consume (bytes) { while (this._bufs.length) { if (bytes >= this._bufs[0].length) { bytes -= this._bufs[0].length this.length -= this._bufs[0].length this._bufs.shift() } else { this._bufs[0] = this._bufs[0].slice(bytes) this.length -= bytes break } } return this } BufferList.prototype.duplicate = function duplicate () { const copy = this._new() for (let i = 0; i < this._bufs.length; i++) { copy.append(this._bufs[i]) } return copy } BufferList.prototype.append = function append (buf) { if (buf == null) { return this } if (buf.buffer) { // append a view of the underlying ArrayBuffer this._appendBuffer(Buffer.from(buf.buffer, buf.byteOffset, buf.byteLength)) } else if (Array.isArray(buf)) { for (let i = 0; i < buf.length; i++) { this.append(buf[i]) } } else if (this._isBufferList(buf)) { // unwrap argument into individual BufferLists for (let i = 0; i < buf._bufs.length; i++) { this.append(buf._bufs[i]) } } else { // coerce number arguments to strings, since Buffer(number) does // uninitialized memory allocation if (typeof buf === 'number') { buf = buf.toString() } this._appendBuffer(Buffer.from(buf)) } return this } BufferList.prototype._appendBuffer = function appendBuffer (buf) { this._bufs.push(buf) this.length += buf.length } BufferList.prototype.indexOf = function (search, offset, encoding) { if (encoding === undefined && typeof offset === 'string') { encoding = offset offset = undefined } if (typeof search === 'function' || Array.isArray(search)) { throw new TypeError('The "value" argument must be one of type string, Buffer, BufferList, or Uint8Array.') } else if (typeof search === 'number') { search = Buffer.from([search]) } else if (typeof search === 'string') { search = Buffer.from(search, encoding) } else if (this._isBufferList(search)) { search = search.slice() } else if (Array.isArray(search.buffer)) { search = Buffer.from(search.buffer, search.byteOffset, search.byteLength) } else if (!Buffer.isBuffer(search)) { search = Buffer.from(search) } offset = Number(offset || 0) if (isNaN(offset)) { offset = 0 } if (offset < 0) { offset = this.length + offset } if (offset < 0) { offset = 0 } if (search.length === 0) { return offset > this.length ? this.length : offset } const blOffset = this._offset(offset) let blIndex = blOffset[0] // index of which internal buffer we're working on let buffOffset = blOffset[1] // offset of the internal buffer we're working on // scan over each buffer for (; blIndex < this._bufs.length; blIndex++) { const buff = this._bufs[blIndex] while (buffOffset < buff.length) { const availableWindow = buff.length - buffOffset if (availableWindow >= search.length) { const nativeSearchResult = buff.indexOf(search, buffOffset) if (nativeSearchResult !== -1) { return this._reverseOffset([blIndex, nativeSearchResult]) } buffOffset = buff.length - search.length + 1 // end of native search window } else { const revOffset = this._reverseOffset([blIndex, buffOffset]) if (this._match(revOffset, search)) { return revOffset } buffOffset++ } } buffOffset = 0 } return -1 } BufferList.prototype._match = function (offset, search) { if (this.length - offset < search.length) { return false } for (let searchOffset = 0; searchOffset < search.length; searchOffset++) { if (this.get(offset + searchOffset) !== search[searchOffset]) { return false } } return true } ;(function () { const methods = { readDoubleBE: 8, readDoubleLE: 8, readFloatBE: 4, readFloatLE: 4, readInt32BE: 4, readInt32LE: 4, readUInt32BE: 4, readUInt32LE: 4, readInt16BE: 2, readInt16LE: 2, readUInt16BE: 2, readUInt16LE: 2, readInt8: 1, readUInt8: 1, readIntBE: null, readIntLE: null, readUIntBE: null, readUIntLE: null } for (const m in methods) { (function (m) { if (methods[m] === null) { BufferList.prototype[m] = function (offset, byteLength) { return this.slice(offset, offset + byteLength)[m](0, byteLength) } } else { BufferList.prototype[m] = function (offset) { return this.slice(offset, offset + methods[m])[m](0) } } }(m)) } }()) // Used internally by the class and also as an indicator of this object being // a `BufferList`. It's not possible to use `instanceof BufferList` in a browser // environment because there could be multiple different copies of the // BufferList class and some `BufferList`s might be `BufferList`s. BufferList.prototype._isBufferList = function _isBufferList (b) { return b instanceof BufferList || BufferList.isBufferList(b) } BufferList.isBufferList = function isBufferList (b) { return b != null && b[symbol] } module.exports = BufferList
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